THE INVISIBLE MAN Review
I've said it countless times in reviews for the likes of 2009's Friday the 13th, Ryan Coogler's Creed and the Safdie Brothers' Good Time, but I'll say it again as one can glean very early on that there has been tremendous care and a deep pride taken in crafting writer/director Leigh Whannell's (Upgrade) re-interpretation of the H.G. Wells story, The Invisible Man, and we know this due simply to the way in which the title sequence is conveyed. Do I wish Whannell and co. might have saved the main title until after the breathtakingly tense opening sequence? Absolutely, but does this take away from the fact Whannell pays homage to the 1933 adaptation starring Gloria Stuart by opening on such a classic horror setting as a stormy night in a mansion perched upon a hill as the falling rain outside gives only the slightest hint of light in the dark (almost as if the film were in black and white) as the rain drops begin to outline text across the screen? No, no it does not. Not at all. And have no fear, for the entirety of this review will not consist of how well this little touch of brilliance sets the table for everything that comes after, but know that everything that comes afterward is all nearly as brilliant. 2020's The Invisible Man is both a product of its time in that it casts Elisabeth Moss in the lead as a suppressed, but capable woman stuck in an abusive, controlling relationship who-even when she escapes her brutal fiancé (The Haunting of Hill House’s Oliver Jackson-Cohen)-has a difficult time accepting this freedom due to the nature of her life as it was with him and of course, her worst fears come to be realized when she not only senses that Adrian is still alive after it's been reported he killed himself, but through how he terrorizes Moss' character by slowly cutting ties with every person in her support system and painting her as the one who has lost her mind. This is what makes The Invisible Man so frightening as the film itself is not necessarily "scary", but it’s a critical look at manipulation and the power this allows not only for one person to have over another, but how this power spreads to other people’s perception of you leaving one with their own self-doubts despite knowing deep down they aren’t the crazy one. Adrian is a master manipulator who gaslights Moss' Cecilia to the extent that, as a viewer, your frustration is boiling over by the time Whannell reaches his third act; not to mention the shock and rawness through which the director has executed this psychological breakdown given the rather fantastical elements of the scenario. In short, The Invisible Man might not break any new ground as far as story or scares go, but it does what it intends so well that it's difficult to deny the effectiveness of the monster or the message.
Tavern Talk: Video Review - THE CALL OF THE WILD
By
Vandy Price
The newly minted 20th Century Studios released their inaugural film with the Harrison Ford-starring remake of The Call of the Wild and while it was number one in our hearts at TAVERN TALK this week it couldn't manage enough moolah to be number one at the box office as Paramount's Sonic the Hedgehog managed a second weekend at number one with $26.2 million, pushing the film's domestic cume past $106 million after just ten days in release. After only two weekends, Sonic already ranked as the fourth largest video game adaptation domestically of all-time and as of Monday it surpassed The Angry Birds Movie's $107.5 million to become the third largest earner in terms of that domestic video game adaptation stat. Internationally, Sonic added another $38.3 million, pushing its international cume to $96.5 million for a global tally that presently sits north of $216 million for the $95 million budgeted family flick. As for the weekend's biggest new release, The Call of the Wild finished in second place with $24.8 million, but with a reported production budget of $135 million (thanks, CGI Buck) and God knows how much more in marketing costs on top of that Disney and 20th Century Studios are going to need this one to have legs for days and for those Jack London Funko! collectibles and plush Bucks to sell like hot cakes-not to mention downloads of that Call of the Wild-themed video game for Nintendo Switch having to put up impressive numbers for all of this to pay off. I'm kidding, of course; a family-friendly re-telling of of the brutal, middle-school adventure story isn't exactly easy pickin' for cross promotional merchandise and yet...here we are. As of two days ago the film sat at $45.7 million worldwide with only $16 million coming from international markets. The issue is that The Call of the Wild tells a distinctly American story and while opening weekend audiences seemed to enjoy the film well enough (it earned an "A-" CinemaScore and a 90% audience score on RottenTomatoes) it's hard to imagine after the successful, but not necessarily justifiable opening weekend numbers that this will have the endurance to rationalize the amount of money the studio spent on this thing. The only other new, wide release last week was STX films and Lakeshore Entertainment's horror sequel Brahms: The Boy II which earned $5.8 million domestically and $2.22 million internationally for a global total just over $8 million which, while neither audiences nor critics were fans, isn't bad for a film that only cost $10 million to make. As always, be sure to follow the official TAVERN TALK by Initial Reaction YouTube channel as well as on Facebook, Instagram, and Twitter where you can find a new review (or reviews) each week!
THE CALL OF THE WILD Review
Director Chris Sanders, a man who has made his bones on animated features like Lilo & Stitch, How to Train Your Dragon and The Croods, might not seem like the first choice to adapt a novel originally published in 1903 with a story that follows a dog named Buck and contains a sentence that is described in as frank a nature as, “They closed in upon her, snarling and yelping, and she was buried, screaming with agony, beneath the bristling mass of bodies,” and yet that’s exactly where we find ourselves with this latest adaptation of the Jack London novel in 20th Century Studios’ The Call of the Wild. Though I’d never read the relatively short novel the film is based on nor had I seen either of the previous film incarnations (Clark Gable starred in a 1935 version while Rutger Hauer starred in a 1997 version) given the marketing campaign and the PG-rating I hadn’t anticipated that the source material was as brutal and unflinching as it apparently is especially when considering the fact that it’s immediately apparent that Sanders’ version of this story is one for families to enjoy and for dog/animal lovers to find the purest of entertainment in. Of course, this is mostly what I did expect from this version and so it more or less went without saying that despite much of the fuss in the run up to the release centering on the animated lead and the inherent comedy in picturing Harrison Ford acting opposite a tennis ball the fact Sanders’ background is in animation and the fact the project rung with a sense of commitment and passion for Ford more or less led to a more rewarding experience than a ridiculous one. Yes, there are still moments in which the CGI is heavily relied on and the animals look about as real as a stuffed animal, but more times than not the CGI-renderings of these wild creatures look and feel exceptionally real. This brings us to what 2020’s The Call of the Wild does well in that, despite our lead character-Buck-being a CG creation (with the help of Terry Notary), the film genuinely allows its audience to invest in Buck as a character and chart his journey as we are not only endeared to his personality, but we root for him in the sense that wherever his passions lie, we hope his strength takes him there. This, of course, is why Sanders and co. would want the freedom a CG Buck might afford them and, while likely not faithful to its source material in any true way, this Michael Green-penned adaptation conveys more a journey of growth and catharsis than it does a simple, three-act piece of family entertainment which, unlike almost everything else about the film, was completely unexpected.
Tavern Talk: Video Review - SONIC THE HEDGEHOG
By
Vandy Price
After being delayed three months so Paramount could redesign their titular character (adding $5 million more dollars to the $90 million production) Sonic the Hedgehog finally arrived in theaters over the holiday weekend and defied expectations by delivering the largest opening ever for a video game adaptation. With a $70 million, four-day holiday debut and a $58 million Friday to Sunday gross Sonic topped last May's Pokemon Detective Pikachu ($54.4 million) to become the largest three-day opening ever for a video game adaptation. In finishing with that aforementioned $70 million over the four-day weekend the film, based on the iconic SEGA video game, is now the fourth largest Presidents' Day opening ever.
Sonic not only performed well this weekend, but was a hit with audiences as well, earning an "A" CinemaScore and a 95% audience rating on RottenTomatoes. Furthermore, the opening weekend audience for the film supplied the stat that 70% of tickets sold were for those under the age of twenty-five. In second is where we find Warner Brother's Birds of Prey as it brought in another $17 or so million over the three-day and delivered almost $20 million for the four-day holiday frame, pushing the film's domestic total to nearly $62 million. Internationally, the film generated another $23 million over the weekend as the film's international cume now totals $83.6 million, pushing the global tally to $145.5 million on a production budget of $84.5 million. Rounding out the top five is Sony's Bad Boys for Life, which brought in $11.5 million over the three-day to finish with just over $13 million for the extended weekend as the sequel now tops $182 million domestic with a global cume of $368 million.
In other news, the weekend's other two new wide release, Sony's Fantasy Island and Universal's The Photograph, finished in third and fourth place with only $504,493 separating the two at the end of the four-day weekend. Neon's Parasite received a huge bump for its many wins at the Oscars as the South Korean film expanded into over 2,000 locations over the weekend bringing in an additional $5.7 million. This performance pushes the film's domestic gross past $44 million, currently making it the fifth largest foreign language release ever. The other new release last weekend, Searchlight's re-make of the Swedish film, Force Majeure, titled Downhill and starring Will Ferrell and Julie Louis-Dreyfus landed just inside the top ten by barely clearing $5 million over the holiday frame with bad reviews and poor audience reception hinting this thing will disappear before the month is up. As always, be sure to follow the official TAVERN TALK by Initial Reaction YouTube channel as well as on Facebook, Instagram, and Twitter where you can find a new review (or reviews) each week!
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