Inevitable sequels would see ridiculously good if not diminishing returns for the micro-budgets the Paranormal films were made on, but outside of this tentpole franchise studios began to pump out both more handheld horror flicks while exploring other genres. This became as strong a selling point as the story: see a found footage super hero movie/monster movie/comedy/kids movie! The horror films would still dominate this sub genre, but by the time last years offerings of this style came around with Into The Storm, Earth to Echo and the seeming swan song of Paranormal in The Marked Ones each making less than $50m domestically it looked as if the time had come when audiences would no longer fall for cheaply made movies while still having to pay the ever rising theater ticket prices.
And so, despite expecting rather low quality offerings come January sans the Oscar bait that slowly trickles out in the first month of the year to smaller markets, I found it strange that we were still getting something in the vein of Chronicle this year never mind the next step in the evolution of the found footage film three months later with Unfriended. While I enjoyed Unfriended much more than I ever expected to (and my high recommendation of it may have indeed been more in light of expectations than actual quality, but that will be determined once it gets repeat viewings) it does indeed feel like something more along the lines of what Paranormal Activity attempted than that of the multiple carbon copies (The Devil Inside, Devil's Due, Apollo 18) that have come since. At the very least, Unfriended is one of the more solid spawns of the trend that include the likes of The Last Exorcism though I admit I haven't seen Europa Report, As Above/So Below or Quarantine which all at least seemed competent in the goals they sought to attain. Given Project Almanac was filmed in 2013 at the height of the trend where development would have taken place as Chronicle, End of Watch, Project X and Paranormal Activity 4 were all doing solid business it's not hard to see why the film was greenlit. You had a super hero, cop drama, high school comedy and scary movie each making money and, for the most part, each being well-received in the found footage genre so why not go for a science fiction action thriller with the added value of time travel (another trend in 2012 with Safety Not Guaranteed, Looper, Sound of My Voice and Men In Black III all using the device in some capacity)? It made sense, but when it was delayed from the somewhat cursed 2014 to the beginning of 2015 it felt more like the final breath in the life of the genre than anything close to a rejuvenation.
From left: Sam Lerner, Jonny Weston, Allen Evangelista and Virginia Gardner in Project Almanac. |
With a more, for lack of a better word, generic approach the film not only would have been able to better capture the dynamics between the friends and siblings that make up its core group, but it wouldn't be forced to waste time on unnecessary exposition dialogue and would be free to show rather than tell some of the character development that is shoe-horned in through big stretches because of limitations set upon it by its classification. Time travel is always an interesting hook that will naturally grab a fair amount of viewers and were Almanac to be handled with a certain tone that complimented the heartfelt/teen mentality of the story it might have worked as a more substantial piece of "life's too short" homily that would have the potential to really hit home with its target audience, but that it is instead presented in such a way that the intended audience is meant more to relate than learn something the film doesn't earn the statement it is trying to make. In fact, the glaring cliches of the film that include the catalyst coming when the protagonist goes further than he said he would over his feelings for a girl feel so generic that no one, not even the vulnerable teen target audience, will take it seriously. This is the least of its worries though as the main problem with the film in general and what the found footage aspect hinders the most is the broad aspect of the story. We are introduced to David Raskin (Jonny Weston) as an intelligent, high school kid submitting scholarship applications to M.I.T. with the seeming conflict of the piece being how he will raise the money to go to school when things don't go as planned. Instead, the film switches its focus so often between the financial issues, to daddy issues, to girlfriend issues not to mention the whole time machine deal that there is no sense of throughline as to what we as an audience should really invest in.
From left: Jessica Lucas, Lizzy Caplan, Michael Stahl-David and T.J. Miller in Cloverfield. |
Before we wrap things up though, we must talk about Cloverfield as I haven't mentioned it so far for a very specific reason. It is this J.J. Abrams (Star Wars: the Force Awakens) produced, Drew Goddard (head of the Netflix Daredevil series for Marvel) written and Matt Reeves (Dawn of the Planet of the Apes) directed take on the monster movie that both utilized the found footage technique for the first time since Blair Witch, seemingly recognizing the potential, while paving the way for Paranormal with the kind of marketing campaign it conducted that pulled people in by keeping them largely in the dark. It is hard to imagine a current cinematic landscape without the sub genre that the Paranormal Activity movies are seen as the standard for, but before them it was Abrams and his viral marketing strategy that pushed the found footage idea into the mainstream. Just before the premiere of Michael Bay's first Transformers in 2007 a teaser was released with no title, no actor names, no explanations with only a mention of the release date and the film's producer, J.J. Abrams. It was all we needed to be hooked. Barely three years after the creation of Facebook and arguably one year after it really began to take off Abrams used the Internet and viral marketing to take his mystery box to more and more people faster than any passive advertising campaign could have ever managed. Viral marketing is active advertising, persuading audience members to get involved and that is why when the title was released in November of 2007, barely two months before the films release, many people were already hooked without the over exposure or barrage of promotional material we see for most blockbusters today. Granted, this strategy wouldn't work for every film and would get old if it were indeed used to market everything, but some version of it could certainly be used to entice audience members to big budget original properties that tend to be drowning these days though Tomorrowland pretty much failed with this line of thought, so what do I know?
The thing with Cloverfield though was that it felt fresh. There were moments in the film, even after all the anticipation had built up and it seemed the actual movie would never be able to match those expectations, where I was wowed with the theater-going experience and the handheld approach had a lot to do with that effect. I remember thinking how real it felt, as if I were watching a newscast rolling footage that had been sent in. The mystery surrounding the events we watched unfold only added to the intensity with the best part being that it felt as if you really were in the middle of it all. There was no all-knowing omniscient perspective from which we were seeing things play out and so we were in the thick of it with these characters with no certainty that all would be okay. I won't pretend that Cloverfield is some groundbreaking piece of cinema, it's not, but it felt fresh at the time and the current crop of handheld features couldn't feel more disconnected from that word. All of that said, while we may see the frequency of these kinds of films lessen, I doubt the trend will ever completely die as there is always more footage to be found.
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